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North America 3D & 4D Technology Market Report for Period 2017 till 2022

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Report Summary:

3D (three dimensional) technology has emerged as a technology that is being used in animation films, motion pictures, displays, imaging, and other products; which have finally extended to the other functions such as three dimensional modeling, designing, and rapid prototyping. 3D technology provides illusion effects of depth perception; and viewers get to enjoy a different kind of an experience with this technology. There are a number of products and applications of 3D technology such as 3D display, 3D film, 3D camera, 3D animation, and 3D printer, among others. All these applications or products use 3D as their core technology. To generate certain images of 3D, these applications and products use various technologies, and programming and Integrated Circuits (ICs).


Scope of the Report
This report focuses on the 3D & 4D Technology in North America market, especially in United States, Canada and Mexico. This report categorizes the market based on manufacturers, countries, type and application.

Market Segment by Manufacturers, this report covers
Samsung Electronics
Sony
Dassault Systems
Google Inc
Hexagon
Dreamworks
Autodesk
Stratasys
3D Systems Corporation
Faro Technologies
Barco NV
Cognex Corporation
Dolby Laboratories

Market Segment by Countries, covering
United States
Canada
Mexico

Market Segment by Type, covers
3D/4D Output Devices
3D Imaging Solutions
3D Input Devices
3D/4D Applications

Market Segment by Applications, can be divided into
Entertainment
Consumer Electronics
Automotive
Construction
Industrial Manufacturing
Healthcare
Military & Defense
Others

There are 15 Chapters to deeply display the North America 3D & 4D Technology market.

Chapter 1, to describe 3D & 4D Technology Introduction, product type and application, market overview, market analysis by countries, market opportunities, market risk, market driving force;

Chapter 2, to analyze the manufacturers of 3D & 4D Technology, with profile, main business, news, sales, price, revenue and market share in 2016 and 2017;

Chapter 3, to display the competitive situation among the top manufacturers, with profile, main business, news, sales, price, revenue and market share in 2016 and 2017;

Chapter 4, to show the North America market by countries, covering United States, Canada and Mexico, with sales, revenue and market share of 3D & 4D Technology, for each country, from 2012 to 2017;

Chapter 5 and 6, to show the market by type and application, with sales, price, revenue, market share and growth rate by type, application, from 2012 to 2017;

Chapter 7, 8 and 9, to analyze the segment market in United States, Canada and Mexico, by manufacturers, type and application, with sales, price, revenue and market share by manufacturers, types and applications;

Chapter 10, 3D & 4D Technology market forecast, by countries, type and application, with sales, price and revenue, from 2017 to 2022;

Chapter 11, to analyze the manufacturing cost, key raw materials and manufacturing process etc.

Chapter 12, to analyze the industrial chain, sourcing strategy and downstream end users (buyers);

Chapter 13, to describe sales channel, distributors, traders, dealers etc.

Chapter 14 and 15, to describe 3D & 4D Technology Research Findings and Conclusion, Appendix, methodology and data source

Table of Contents / Index:

Table of Contents
1 Market Overview
1.1 3D & 4D Technology Introduction
1.2 Market Analysis by Type
1.2.1 3D/4D Output Devices
1.2.2 3D Imaging Solutions
1.2.3 3D Input Devices
1.2.4 3D/4D Applications
1.3 Market Analysis by Applications
1.3.1 Entertainment
1.3.2 Consumer Electronics
1.3.3 Automotive
1.3.4 Construction
1.3.5 Industrial Manufacturing
1.3.6 Healthcare
1.3.1 Military & Defense
1.3.2 Others
1.4 Market Analysis by Countries
1.4.1 United States Status and Prospect (2012-2022)
1.4.2 Mexico Status and Prospect (2012-2022)
1.4.3 Canada Status and Prospect (2012-2022)
1.5 Market Dynamics
1.5.1 Market Opportunities
1.5.2 Market Risk
1.5.3 Market Driving Force
2 Manufacturers Profiles
2.1 Samsung Electronics
2.1.1 Profile
2.1.2 3D & 4D Technology Type and Applications
2.1.2.1 Type 1
2.1.2.2 Type 2
2.1.3 Samsung Electronics 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.1.4 Business Overview
2.1.5 Samsung Electronics News
2.2 Sony
2.2.1 Profile
2.2.2 3D & 4D Technology Type and Applications
2.2.2.1 Type 1
2.2.2.2 Type 2
2.2.3 Sony 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.2.4 Business Overview
2.2.5 Sony News
2.3 Dassault Systems
2.3.1 Profile
2.3.2 3D & 4D Technology Type and Applications
2.3.2.1 Type 1
2.3.2.2 Type 2
2.3.3 Dassault Systems 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.3.4 Business Overview
2.3.5 Dassault Systems News
2.4 Google Inc
2.4.1 Profile
2.4.2 3D & 4D Technology Type and Applications
2.4.2.1 Type 1
2.4.2.2 Type 2
2.4.3 Google Inc 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.4.4 Business Overview
2.4.5 Google Inc News
2.5 Hexagon
2.5.1 Profile
2.5.2 3D & 4D Technology Type and Applications
2.5.2.1 Type 1
2.5.2.2 Type 2
2.5.3 Hexagon 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.5.4 Business Overview
2.5.5 Hexagon News
2.6 Dreamworks
2.6.1 Profile
2.6.2 3D & 4D Technology Type and Applications
2.6.2.1 Type 1
2.6.2.2 Type 2
2.6.3 Dreamworks 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.6.4 Business Overview
2.6.5 Dreamworks News
2.7 Autodesk
2.7.1 Profile
2.7.2 3D & 4D Technology Type and Applications
2.7.2.1 Type 1
2.7.2.2 Type 2
2.7.3 Autodesk 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.7.4 Business Overview
2.7.5 Autodesk News
2.8 Stratasys
2.8.1 Profile
2.8.2 3D & 4D Technology Type and Applications
2.8.2.1 Type 1
2.8.2.2 Type 2
2.8.3 Stratasys 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.8.4 Business Overview
2.8.5 Stratasys News
2.9 3D Systems Corporation
2.9.1 Profile
2.9.2 3D & 4D Technology Type and Applications
2.9.2.1 Type 1
2.9.2.2 Type 2
2.9.3 3D Systems Corporation 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.9.4 Business Overview
2.9.5 3D Systems Corporation News
2.10 Faro Technologies
2.10.1 Profile
2.10.2 3D & 4D Technology Type and Applications
2.10.2.1 Type 1
2.10.2.2 Type 2
2.10.3 Faro Technologies 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.10.4 Business Overview
2.10.5 Faro Technologies News
2.11 Barco NV
2.11.1 Profile
2.11.2 3D & 4D Technology Type and Applications
2.11.2.1 Type 1
2.11.2.2 Type 2
2.11.3 Barco NV 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.11.4 Business Overview
2.11.5 Barco NV News
2.12 Cognex Corporation
2.12.1 Profile
2.12.2 3D & 4D Technology Type and Applications
2.12.2.1 Type 1
2.12.2.2 Type 2
2.12.3 Cognex Corporation 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.12.4 Business Overview
2.12.5 Cognex Corporation News
2.13 Dolby Laboratories
2.13.1 Profile
2.13.2 3D & 4D Technology Type and Applications
2.13.2.1 Type 1
2.13.2.2 Type 2
2.13.3 Dolby Laboratories 3D & 4D Technology Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.13.4 Business Overview
2.13.5 Dolby Laboratories News
3 North America 3D & 4D Technology Market Competition, by Manufacturer
3.1 North America 3D & 4D Technology Sales and Market Share by Manufacturer (2016-2017)
3.2 North America 3D & 4D Technology Revenue and Market Share by Manufacturer (2016-2017)
3.3 North America 3D & 4D Technology Price by Manufacturers (2016-2017)
3.4 Market Concentration Rate
3.4.1 Top 3 3D & 4D Technology Manufacturer Market Share
3.4.2 Top 5 3D & 4D Technology Manufacturer Market Share
3.5 Market Competition Trend
4 North America 3D & 4D Technology Market Analysis by Countries
4.1 North America 3D & 4D Technology Sales Market Share by Countries
4.2 North America 3D & 4D Technology Sales by Countries (2012-2017)
4.3 North America 3D & 4D Technology Revenue (Value) by Countries (2012-2017)
5 North America Market Segmentation 3D & 4D Technology by Type
5.1 North America 3D & 4D Technology Sales, Revenue and Market Share by Type (2012-2017)
5.1.1 North America 3D & 4D Technology Sales and Market Share by Type (2012-2017)
5.1.2 North America 3D & 4D Technology Revenue and Market Share by Type (2012-2017)
5.2 3D/4D Output Devices Sales Growth and Price
5.2.1 North America 3D/4D Output Devices Sales Growth (2012-2017)
5.2.2 North America 3D/4D Output Devices Price (2012-2017)
5.3 3D Imaging Solutions Sales Growth and Price
5.3.1 North America 3D Imaging Solutions Sales Growth (2012-2017)
5.3.2 North America 3D Imaging Solutions Price (2012-2017)
5.4 3D Input Devices Sales Growth and Price
5.4.1 North America 3D Input Devices Sales Growth (2012-2017)
5.4.2 North America 3D Input Devices Price (2012-2017)
5.5 3D/4D Applications Sales Growth and Price
5.5.1 North America 3D/4D Applications Sales Growth (2012-2017)
5.5.2 North America 3D/4D Applications Price (2012-2017)
6 North America Market Segmentation 3D & 4D Technology by Application
6.1 North America 3D & 4D Technology Sales Market Share by Application (2012-2017)
6.2 Entertainment Sales Growth (2012-2017)
6.3 Consumer Electronics Sales Growth (2012-2017)
6.4 Automotive Sales Growth (2012-2017)
6.5 Construction Sales Growth (2012-2017)
6.6 Industrial Manufacturing Sales Growth (2012-2017)
6.7 Healthcare Sales Growth (2012-2017)
6.8 Military & Defense Sales Growth (2012-2017)
6.9 Others Sales Growth (2012-2017)
7 United States 3D & 4D Technology Sales, Revenue, by Type, Application and Manufacturers
7.1 United States 3D & 4D Technology Revenue, Sales and Growth Rate (2012-2017)
7.2 United States 3D & 4D Technology Sales and Market Share by Type
7.3 United States 3D & 4D Technology Sales by Application (2012-2017)
7.4 United States 3D & 4D Technology Sales, Revenue and Market Share by Manufacturer
7.4.1 United States 3D & 4D Technology Sales and Market Share by Manufacturer
7.4.2 United States 3D & 4D Technology Revenue and Market Share by Manufacturer
7.5 United States 3D & 4D Technology Export and Import (2012-2017)
8 Canada 3D & 4D Technology Sales, Revenue, by Type, Application and Manufacturers
8.1 Canada 3D & 4D Technology Revenue, Sales and Growth Rate (2012-2017)
8.2 Canada 3D & 4D Technology Sales and Market Share by Type
8.3 Canada 3D & 4D Technology Sales by Application (2012-2017)
8.4 Canada 3D & 4D Technology Sales, Revenue and Market Share by Manufacturer
8.4.1 Canada 3D & 4D Technology Sales and Market Share by Manufacturer
8.4.2 Canada 3D & 4D Technology Revenue and Market Share by Manufacturer
8.5 Canada 3D & 4D Technology Export and Import (2012-2017)
9 Mexico 3D & 4D Technology Sales, Revenue, by Type, Application and Manufacturers
9.1 Mexico 3D & 4D Technology Revenue, Sales and Growth Rate (2012-2017)
9.2 Mexico 3D & 4D Technology Sales and Market Share by Type
9.3 Mexico 3D & 4D Technology Sales by Application (2012-2017)
9.4 Mexico 3D & 4D Technology Sales, Revenue and Market Share by Manufacturer
9.4.1 Mexico 3D & 4D Technology Sales and Market Share by Manufacturer
9.4.2 Mexico 3D & 4D Technology Revenue and Market Share by Manufacturer
9.5 Mexico 3D & 4D Technology Export and Import (2012-2017)
10 3D & 4D Technology Market Forecast (2017-2022)
10.1 North America 3D & 4D Technology Sales, Revenue and Growth Rate (2017-2022)
10.2 3D & 4D Technology Market Forecast by Countries (2017-2022)
10.2.1 United States 3D & 4D Technology Forecast (2017-2022)
10.2.2 Canada 3D & 4D Technology Forecast (2017-2022)
10.2.3 Mexico 3D & 4D Technology Forecast (2017-2022)
10.3 3D & 4D Technology Market Forecast by Type (2017-2022)
10.4 3D & 4D Technology Market Forecast by Application (2017-2022)
11 3D & 4D Technology Manufacturing Cost Analysis
11.1 3D & 4D Technology Key Raw Materials Analysis
11.1.1 Key Raw Materials
11.1.2 Price Trend of Key Raw Materials
11.1.3 Key Suppliers of Raw Materials
11.1.4 Market Concentration Rate of Raw Materials
11.2 Proportion of Manufacturing Cost Structure
11.2.1 Raw Materials
11.2.2 Labor Cost
11.2.3 Manufacturing Expenses
11.3 Manufacturing Process Analysis of 3D & 4D Technology
12 Industrial Chain, Sourcing Strategy and Downstream Buyers
12.1 3D & 4D Technology Industrial Chain Analysis
12.2 Upstream Raw Materials Sourcing
12.3 Raw Materials Sources of 3D & 4D Technology Major Manufacturers in 2016
12.4 Downstream Buyers
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.1.3 Marketing Channel Future Trend
13.2 Distributors, Traders and Dealers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Analyst Introduction
15.3 Data Source

Research Methodology

The market research report added recently to collection of Market Reports Company is based on detailed qualitative and quantitative analysis. The research report is a blend of both bottom up and top down research with the help of which quantitative aspects of the market are determined. Besides this various statistical models, projection techniques and sampling techniques are implemented for quantitative analysis.
The qualitative analysis includes through interactive study with all major industry participants across the industrial value chain. The analysis includes extensive interviews with raw material suppliers, experienced front line staff, directors, CEOs, distributors, major manufacturers, industry experts and end-users. Interaction are usually done with the help of primary interviews, surveys, and vendor briefings. All major factors that influence this market are studied in this research report. The market size for top level markets and sub-segments is normalized, and the impact of various macro and micro economic factors are analyzed during market forecast.

Secondary Research
Secondary sources play a vital role in collection of raw data. Various paid and open access data sources are referred for collection for secondary data. Some of the major secondary data sources referred include:

■ Press releases, annual reports, Non-Profit organizations
■ Industry associations, governmental agencies and customs data
■ Directories; databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), etc.

Primary Research
In Primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. Some of the major primary sources include:

■ Product manufacturers
■ Opinion leaders, industry experts and research institutions
■ Distributors, Dealer and Traders
■ Raw Materials suppliers and producers etc.

The data collected through secondary research is validated with the help of primary research respondents.

Data Models
Wherever no credible data sources are available, various data models are implemented which help to develop wide data sets.

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Report Details:



Report ID: 34307

Category: 23

Published date: 2017-10-05 16:09:57

Number of Pages: 116

Publisher Name: GIR

Over all Rating: 83 % (Average of Ratings provided by clients)